Xamarin with macOS 10.14 (mojave)

It’s that time of year again where we all ask ourselves “should I install this beta software on my devices and risk my development setup?”. If you’ve only one iPhone and Mac then it can be difficult to decide when it’s the right time to install the latest and greatest offerings from Apple, for fear of breaking your development environment.

This year I’ve not needed to be so worried about breaking my environment as my current projects see me developing more with ASP.NET and Swift than Xamarin, so I went ahead and downloaded both iOS 12 and macOS 10.14 as soon as I could.

Screenshot 2018-06-05 at 00.03.18

How does it run?
First impressions of running macOS Mojave and Xamarin are better than expected! I fired up Visual Studio for Mac and opened the workshop myself and Robin-Manuel Thiel created to see if I could get the iOS app to build using Xcode 9. The good news is that it works without any modification assuming you had a working setup before upgrading.

With that said, I have experienced some crashes with resizing VS4Mac but issues are expected at this stage.

Screenshot 2018-06-05 at 00.26.15

Advice
If you can avoid it, don’t update just yet if your day-to-day development requires the Xamarin tooling to work. The Xamarin engineers will need some time to test and ensure things work properly as they too have only just downloaded a copy of the OS.

On the other hand, if you simply cannot wait to play with macOS Mojave,  then know that at a minimum, you can continue to build and deploy with the latest beta software from our friends in Cupertino.


– Opinions are my own and not the views of my employer

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